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Games trends in Hungary

Current Google Trends

Updated 2026-11-01T14:08:11.884183Z

    No current topics in this category.

    Observed history

    Games featured most often among Hungary’s leading observed trends in this period. Leading topics included Steam, Skandináv Lottó and Grand Theft Auto Vi.

    1 Jan 2000 – 31 Oct 2026 · UTC

    Partial coverage: observations collected 27 Oct 2026 – 31 Oct 2026.

    1. Steam

      5,000+ · Maximum observed lower bound

      Observed volume history (UTC)
      • 2026-10-30: 5,000+ (daily peak)
      • 2026-10-31: 5,000+ (daily peak)

      Games

      • Skandináv Lottó

        2,000+ · Maximum observed lower bound

        Observed volume history (UTC)
        • 2026-10-29: 2,000+ (daily peak)
        • 2026-10-30: 2,000+ (daily peak)
        • 2026-10-31: 2,000+ (daily peak)

        Games

        • Grand Theft Auto Vi

          500+ · Maximum observed lower bound

          Observed volume history (UTC)
          • 2026-10-28: 500+ (daily peak)
          • 2026-10-29: 500+ (daily peak)
          • 2026-10-30: 500+ (daily peak)

          Games

          • Playstation

            500+ · Maximum observed lower bound

            Observed volume history (UTC)
            • 2026-10-28: 200+ (daily peak)
            • 2026-10-29: 500+ (daily peak)
            • 2026-10-30: 500+ (daily peak)

            Games · Technology

            • Matteo Berrettini

              500+ · Maximum observed lower bound

              Observed volume history (UTC)
              • 2026-10-30: 500+ (daily peak)
              • 2026-10-31: 500+ (daily peak)

              Sports · Games

              • Wow Forever Name Reservation

                100+ · Maximum observed lower bound

                Observed volume history (UTC)
                • 2026-10-27: 100+ (daily peak)
                • 2026-10-28: 100+ (daily peak)
                • 2026-10-29: 100+ (daily peak)

                Games

                Coverage and methodology

                6 observed queries · 6 story entries. Rankings use the highest observed Google volume lower bound, never the sum of repeated checks or variants.

                Observed data: 2026-10-27T21:30:23.725025Z to 2026-10-31T19:30:17.233189Z. Observed Trending Now topics only. Missing dates or absent topics do not establish that no searches occurred. Historical backfill is in progress.