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Games trends in Germany

Current Google Trends

Updated 2026-11-01T14:08:11.292932Z

Observed history

Games featured most often among Germany’s leading observed trends in this period. Leading topics included Lottozahlen, Grand Theft Auto and Ps Plus November 2026.

1 Jan 2000 – 31 Oct 2026 · UTC

Partial coverage: observations collected 27 Oct 2026 – 31 Oct 2026.

  1. Lottozahlen

    20,000+ · Maximum observed lower bound

    Observed volume history (UTC)
    • 2026-10-31: 20,000+ (daily peak)

    Games

    • Grand Theft Auto

      20,000+ · Maximum observed lower bound

      Observed volume history (UTC)
      • 2026-10-31: 20,000+ (daily peak)

      Games

    • Ps Plus November 2026

      20,000+ · Maximum observed lower bound

      Observed volume history (UTC)
      • 2026-10-28: 10,000+ (daily peak)
      • 2026-10-29: 20,000+ (daily peak)
      • 2026-10-30: 10,000+ (daily peak)

      Games · Technology

      • Grand Theft Auto

        20,000+ · Maximum observed lower bound

        Observed volume history (UTC)
        • 2026-10-30: 20,000+ (daily peak)
        • 2026-10-31: 20,000+ (daily peak)

        Games · Entertainment

      • Gta 6 News

        20,000+ · Maximum observed lower bound

        Observed volume history (UTC)
        • 2026-10-29: 20,000+ (daily peak)
        • 2026-10-30: 20,000+ (daily peak)
        • 2026-10-31: 10,000+ (daily peak)

        Games

        • Gta 6

          20,000+ · Maximum observed lower bound

          Observed volume history (UTC)
          • 2026-10-29: 20,000+ (daily peak)

          Games

          • Playstation

            20,000+ · Maximum observed lower bound

            Observed volume history (UTC)
            • 2026-10-27: 10,000+ (daily peak)
            • 2026-10-28: 20,000+ (daily peak)
            • 2026-10-29: 10,000+ (daily peak)

            Games · Technology · Science

            • Lotto

              10,000+ · Maximum observed lower bound

              Observed volume history (UTC)
              • 2026-10-29: 10,000+ (daily peak)
              • 2026-10-30: 10,000+ (daily peak)
              • 2026-10-31: 5,000+ (daily peak)

              Games

              • Gamepro

                10,000+ · Maximum observed lower bound

                Observed volume history (UTC)
                • 2026-10-29: 2,000+ (daily peak)
                • 2026-10-30: 10,000+ (daily peak)
                • 2026-10-31: 5,000+ (daily peak)

                Games

                • Zombie

                  10,000+ · Maximum observed lower bound

                  Observed volume history (UTC)
                  • 2026-10-31: 10,000+ (daily peak)

                  Games

                  Coverage and methodology

                  54 observed queries · 54 story entries. Rankings use the highest observed Google volume lower bound, never the sum of repeated checks or variants.

                  Observed data: 2026-10-27T14:30:17.545329Z to 2026-10-31T19:30:17.025407Z. Observed Trending Now topics only. Missing dates or absent topics do not establish that no searches occurred. Historical backfill is in progress.