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Games trends in Australia

Current Google Trends

Updated 2026-11-01T15:15:59.781909Z

Observed history

Games featured most often among Australia’s leading observed trends in this period. Leading topics included Melbourne Cup Field 2026, Derby Day 2026 and Sheza Alibi.

1 Jan 2000 – 31 Oct 2026 · UTC

Partial coverage: observations collected 27 Oct 2026 – 31 Oct 2026.

  1. Melbourne Cup Field 2026

    10,000+ · Maximum observed lower bound

    Observed volume history (UTC)
    • 2026-10-31: 10,000+ (daily peak)

    Sports · Games · Hobbies and Leisure

    • Derby Day 2026

      5,000+ · Maximum observed lower bound

      Observed volume history (UTC)
      • 2026-10-31: 5,000+ (daily peak)

      Games · Sports · Hobbies and Leisure

      • Sheza Alibi

        5,000+ · Maximum observed lower bound

        Observed volume history (UTC)
        • 2026-10-31: 5,000+ (daily peak)

        Sports · Games · Hobbies and Leisure

        • Melbourne Cup 2026 Horses

          5,000+ · Maximum observed lower bound

          Observed volume history (UTC)
          • 2026-10-31: 5,000+ (daily peak)

          Sports · Games

          • Jamie Melham

            5,000+ · Maximum observed lower bound

            Observed volume history (UTC)
            • 2026-10-29: 5,000+ (daily peak)
            • 2026-10-30: 5,000+ (daily peak)
            • 2026-10-31: 5,000+ (daily peak)

            Sports · Games

            • Flemington Races Today

              5,000+ · Maximum observed lower bound

              Observed volume history (UTC)
              • 2026-10-31: 5,000+ (daily peak)

              Hobbies and Leisure · Sports · Games

              • Horse Racing

                5,000+ · Maximum observed lower bound

                Observed volume history (UTC)
                • 2026-10-28: 2,000+ (daily peak)
                • 2026-10-29: 5,000+ (daily peak)

                Games · Sports · Hobbies and Leisure

                • Nick Ryan

                  5,000+ · Maximum observed lower bound

                  Observed volume history (UTC)
                  • 2026-10-31: 5,000+ (daily peak)

                  Sports · Hobbies and Leisure · Games

                  • Helena Christensen

                    5,000+ · Maximum observed lower bound

                    Observed volume history (UTC)
                    • 2026-10-31: 5,000+ (daily peak)

                    Games · Sports

                    • Bom Melbourne

                      5,000+ · Maximum observed lower bound

                      Observed volume history (UTC)
                      • 2026-10-30: 2,000+ (daily peak)
                      • 2026-10-31: 5,000+ (daily peak)

                      Games · Sports

                      Coverage and methodology

                      39 observed queries · 39 story entries. Rankings use the highest observed Google volume lower bound, never the sum of repeated checks or variants.

                      Observed data: 2026-10-27T20:30:10.819386Z to 2026-10-31T16:00:10.275244Z. Observed Trending Now topics only. Missing dates or absent topics do not establish that no searches occurred. Historical backfill is in progress.